# -*- coding: utf-8; mode: tcl; tab-width: 4; truncate-lines: t; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:et:sw=4:ts=4:sts=4 # $Id$ PortSystem 1.0 name rocksndiamonds version 3.2.6.1 categories games platforms darwin maintainers phw description Arcade style game Boulderdash or Emerald Mine clone long_description Arcade style game Boulderdash (C64) or Emerald Mine \ (Amiga) clone. Included are many levels known from the \ games Boulderdash, Emerald Mine, Sokoban, Supaplex and \ DX-Boulderdash, level elements for Diamond Caves II \ style games and a lot of new levels designed by others. homepage http://www.artsoft.org/rocksndiamonds/ master_sites http://www.artsoft.org/RELEASES/unix/${name} checksums md5 75a4a7c7f11e89fc4a664da3b016a783 \ sha1 18ddf5ce93a83a3fb89d65b69a80291a978f5b7e \ rmd160 136df20ffbe745b65417d39f406d2bbb4f544f1c patchfiles patch-Makefile.diff depends_lib path:lib/pkgconfig/sdl.pc:libsdl \ port:libsdl_image \ port:libsdl_mixer \ port:libsdl_net configure { reinplace "s|_PREFIX_|${prefix}|g" ${worksrcpath}/Makefile } build.target sdl build.args CC=${configure.cc} destroot { xinstall -s -m 755 ${worksrcpath}/rocksndiamonds ${destroot}${prefix}/bin file mkdir ${destroot}${prefix}/share/games/rocksndiamonds file copy ${worksrcpath}/graphics ${worksrcpath}/levels \ ${worksrcpath}/music ${worksrcpath}/sounds \ ${destroot}${prefix}/share/games/rocksndiamonds } platform macosx { post-destroot { file mkdir ${destroot}${applications_dir}/RocksnDiamonds.app/Contents/MacOS ln -s ${prefix}/bin/rocksndiamonds \ ${destroot}${applications_dir}/RocksnDiamonds.app/Contents/MacOS/RocksnDiamonds } }