# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4 # $Id$ PortSystem 1.0 PortGroup perl5 1.0 perl5.branches 5.16 5.18 5.20 5.22 perl5.setup OpenGL 0.6704 # can be distributed under the same terms as Perl itself # see http://search.cpan.org/dist/OpenGL/OpenGL.pod#AUTHORS license {Artistic-1 GPL} maintainers nomaintainer description Perl OpenGL: a.k.a. POGL long_description Perl OpenGL (a.k.a. POGL) is a perl5 interface to \ opengl, glu, and glut. Virtually all of the OpenGL 1.0 and 1.1 \ functions are available as well as most of 1.2. The functional \ interface is very similar to using C with most changes made in an \ obvious way (see man page for details). High-level object interfaces \ are available in the form of OpenGL::Array, OpenGL::Image, and \ OpenGL::Shader. platforms darwin checksums rmd160 aa15a63eab5ac1c2114edb4ebbdf95522a7927ca \ sha256 36f266e31d617fa9a1bd8928a7dc3b7c40c1bbbfa64bddefe22300ac2bc6c436 # to correctly configure supported OpenGL capabilities, the port must be able # to query the display on the target machine during the configure phase # clear archive_sites to avoid loading an inappropriately configured prebuilt binary archive_sites if {${perl5.major} != ""} { patchfiles patch-utils-Makefile.macosx.diff post-patch { reinplace "s|@@MP_CC@@|${configure.cc}|" ${worksrcpath}/utils/Makefile.macosx } }