# $Id$ PortSystem 1.0 PortGroup xcodeversion 1.0 PortGroup bitbucket 1.0 bitbucket.setup odedevs ode 0.14 categories devel platforms darwin license {LGPL-2.1+ BSD} maintainers nomaintainer homepage http://www.ode.org/ description library for simulating articulated rigid body dynamics long_description ODE is a free, industrial quality library for \ simulating articulated rigid body dynamics - for \ example ground vehicles, legged creatures, and moving \ objects in VR environments. It is fast, flexible, \ robust and platform independent, with advanced joints, \ contact with friction, and built-in collision detection. checksums md5 fe9cffc2b2ddc121023181af360a2eb7 \ sha1 ee3854cc76e7ebf463bc2642ceab722b0001d04f \ rmd160 24816c5371f78036963756c7872aeee0b67e2e0f depends_build-append port:libtool port:autoconf port:automake port:libccd patch { reinplace "s|libtoolize|glibtoolize|g" ${worksrcpath}/bootstrap } use_autoconf yes autoconf.cmd ./bootstrap configure.args --with-trimesh=opcode \ --enable-double-precision \ --enable-release \ --enable-shared \ --disable-demos \ --enable-libccd build.type gnu post-destroot { system "ranlib ${destroot}${prefix}/lib/libode.a" } minimum_xcodeversions {9 3.1} variant debug description {Enable debugging checks} { configure.args-delete --enable-release configure.args-append --enable-debug }