# $Id$ PortSystem 1.0 PortGroup xcodeversion 1.0 name ode version 0.12 categories devel platforms darwin license LGPL-2.1 maintainers nomaintainer homepage http://www.ode.org/ master_sites sourceforge:project/opende/ODE/${version} # 0.12 was stealth-updated in May 2012 but some SourceForge mirrors still carry # the old file and the only changes are to the configure script and Makefiles # and other related autotools-generated files. These changes don't appear to # benefit us in any specific way right now so skip this update for now. #34952 master_sites macports_distfiles use_bzip2 yes description library for simulating articulated rigid body dynamics long_description ODE is a free, industrial quality library for \ simulating articulated rigid body dynamics - for \ example ground vehicles, legged creatures, and moving \ objects in VR environments. It is fast, flexible, \ robust and platform independent, with advanced joints, \ contact with friction, and built-in collision detection. checksums md5 83766cae59692c2843d9afccc1768988 \ sha1 98ceaba7d1b947fba1c793c5d990c399624f1c47 \ rmd160 e1154094c82897c4c9771e931fb9387543d01f25 configure.args --with-trimesh=opcode \ --enable-double-precision \ --enable-release \ --enable-shared \ --disable-demos build.type gnu post-destroot { system "ranlib ${destroot}${prefix}/lib/libode.a" } minimum_xcodeversions {9 3.1} variant debug description {Enable debugging checks} { configure.args-delete --enable-release configure.args-append --enable-debug } livecheck.type sourceforge livecheck.name opende livecheck.regex ${name}-(\[0-9.\]+)${extract.suffix}