# -*- coding: utf-8; mode: tcl; tab-width: 4; indent-tabs-mode: nil; c-basic-offset: 4 -*- vim:fenc=utf-8:ft=tcl:et:sw=4:ts=4:sts=4 # $Id$ PortSystem 1.0 PortGroup app 1.0 name blockout2 version 2.4 revision 1 set short_version [strsed ${version} {g/\.//}] categories games platforms darwin maintainers rixon.org:jeremy license GPL-2+ installs_libs no description Open source clone of the 1989 California Dreams classic game Blockout. long_description ${description} homepage http://www.blockout.net/blockout2/ master_sites sourceforge:project/blockout/blockout/BlockOut%20${version}/ distname bl${short_version}-src-linux-i586 worksrcdir bl${short_version}_lin_src checksums rmd160 3ddbf10a71b748687f335cd5ec55a8fbf8f9e138 \ sha256 c95766b8d6fce9820e14a23cd1bdea28591c01d8fdf5ece06cca1071f082c088 depends_lib port:libsdl \ port:libsdl_mixer post-extract { copy ${filespath}/Makefile ${worksrcpath} } patchfiles patch-BlockOut-BlockOut.cpp.diff \ patch-BlockOut-GLApp-GLApp.cpp.diff \ patch-BlockOut-GLApp-GLFont.cpp.diff \ patch-BlockOut-GLApp-GLSprite.cpp.diff \ patch-BlockOut-Makefile.diff \ patch-BlockOut-Utils.cpp.diff \ patch-ImageLib-src-gif-gif.c.diff \ patch-ImageLib-src-jpg-jpegdecoder.cpp.diff \ patch-ImageLib-src-Makefile.diff post-patch { reinplace "s|@PREFIX@|${prefix}|g" ${worksrcpath}/BlockOut/Utils.cpp } use_configure no variant universal {} build.args CC="${configure.cc} [get_canonical_archflags cc]" \ CXX="${configure.cxx} [get_canonical_archflags cxx]" \ PREFIX=${prefix} destroot.args PREFIX=${prefix} app.name BlockOut II app.executable ${prefix}/bin/blockout2